Plugins in Rust: Diving into Dynamic Loading

Plugins in Rust: Diving into Dynamic Loading

In the last article of this series I wrote some simple experiments of plugins both with WebAssembly and dynamic loading. After discarding Wasm for this specific plugin system, I wanted to try to get a more realistic example with dynamic loading and work towards the final implementation. Since the Tremor team suggested that I began by implementing connectors, we’ll first have to learn more about them. Matthias ran me through their current state in a meeting, which I’ll try to summarize....

October 5, 2021 · 27 min · Mario Ortiz Manero