Plugins in Rust: The Technologies

In this article I further analyze how a Plugin Development Kit (PDK) could be implemented in Rust. It merely collects all the information I’ve found so far and present it as a summary.

May 17, 2021 · 23 min · Mario Ortiz Manero

GSoC Proposal: Implementing a Plugin Development Kit for Tremor

My 2021 Google Summer of Code project consists on developing a universal interface for Tremor plugins. Here I explain how it may work and how I’ll work on it.

April 13, 2021 · 10 min · Mario Ortiz Manero