Plugins in Rust: Getting our Hands Dirty

Plugins in Rust: Getting our Hands Dirty

Welcome to one of the last articles of this series! Previously, we covered how to use external dependencies to lessen the work necessary to implement our plugin system. Now that we know how to actually get started, we’ll implement it once and for all. I will personally use the crate abi_stable , but the concepts should be roughly the same for any dynamic loading method. Similarly, some of my advice is related to modifying an already existing project of large size....

February 11, 2022 · 29 min · Mario Ortiz Manero